Weave 3.3u
Weave 3 » Devlog
Not too too much has changed, but there are a couple interesting tidbits:
- By changing the step values of MSGTXT, you can reposition the "ticker" where text is displayed on the screen. (make sure text isn't being displayed at the time or you'll leave a "ghost" of prior text) Acceptable values: StepX from -25 to 25, StepY from 0 to -24. To do this, you would #STEP MSGTXT <x> <y> or #PSET MSGTXT ORIGINX <x> or #PSET MSGTXT ORIGINY <y>.
- Updated the weave demo world to include an index of all the commands and other changes you can use.
- Bombs act more like bullets, moving with their stepX and stepY values and bouncing off ricochets.
- Bombs now have a p3 value which is the number of ticks between time decreases, allowing bombs to have faster cycles without shorter fuses.
- Updated WebWeave to Zeta 1.1.0.
- Added an alphabetical index to WEAVEDMO.
- A new example world, WEOL, has been added to the WEAVEDMO directory.
Files
Weave3.3u+.zip 10 MB
2 days ago
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Weave 3
A utility for modding ZZT games.
Status | Released |
Category | Tool |
Author | Mean Girls Games |
Tags | DOS, gcs, Moddable, Text based, weavezzt, zzt |
More posts
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- Weave 3.3qMay 17, 2024
- Weave 3.3pMay 16, 2024
- Weave 3.3nMay 15, 2024
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- Weave 3.3j unstable release availableMay 14, 2024
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