Weave 3.3u


Not too too much has changed, but there are a couple interesting tidbits:

  1. By changing the step values of MSGTXT, you can reposition the "ticker" where text is displayed on the screen. (make sure text isn't being displayed at the time or you'll leave a "ghost" of prior text) Acceptable values: StepX from -25 to 25, StepY from 0 to -24. To do this, you would #STEP MSGTXT <x> <y> or #PSET MSGTXT ORIGINX <x> or #PSET MSGTXT ORIGINY <y>.
  2. Updated the weave demo world to include an index of all the commands and other changes you can use.
  3. Bombs act more like bullets, moving with their stepX and stepY values and bouncing off ricochets.
  4. Bombs now have a p3 value which is the number of ticks between time decreases, allowing bombs to have faster cycles without shorter fuses.
  5. Updated WebWeave to Zeta 1.1.0.
  6. Added an alphabetical index to WEAVEDMO.
  7. A new example world, WEOL, has been added to the WEAVEDMO directory.

Files

Weave3.3u+.zip 10 MB
2 days ago

Get Weave 3

Leave a comment

Log in with itch.io to leave a comment.