FirmWeave 2.7k other changes


A couple other changes to FIRMWEAVE 2.7k:

FirmWeave now reads from WEAVEZZT.CFG in order to eliminate conflicts with ZZT.CFG

You can now pre-select game speed through WEAVEZZT.CFG

TickSpeed is now speed 1-9 to match the canonical speed #s; lower #s are still faster.

A small quality-of-life improvement: statted elements moving behind bottom-row text no longer cause that text to flicker.

Files

FIRMWEAVE_2.7k.zip 119 kB
Jul 22, 2022

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