Weave 2.8a
Weave 3 » Devlog
10/22/2022: Weave 2.8a
It's finally here - Weave is out of "Development" and is now, with version 2.8a, "Released". SoftWeave and FirmWeave are no more; instead, there is just Weave. (FixWeave has been moved to its own page.) Additionally, a "getting started" guide for getting Weave running on a modern Windows machine will be included with every download from now on. As we've moved to a new version, I included a couple goodies I've had in unreleased versions of Weave for a while, that you the weavers will have to decide are weave-worthy.
Bug Fixes:
- Improved #BOARD handling stops execution of object code upon changing boards.
New Features:
- .CHR files in the same directory as the .ZZT file will be loaded as charsets when loading the game.
- You can now suppress the footstep noise by setting "other.footsteps = 0" in your .CFG file.
Improvements:
- Counters can now be #SET and #CLEARed as though they were 16 flags, using bit1-bit16 addressing.
Updates:
- SoftWeave and FirmWeave are deprecated. Instead, all updates will be to Weave.
- A !HOW_TO.htm file will now be included with each download with some instructions on getting Weave to work with Zeta.
Files
WEAVE_2.8a.zip 160 kB
Oct 23, 2022
Get Weave 3
Weave 3
A utility for modding ZZT games.
Status | Released |
Category | Tool |
Author | Mean Girls Games |
Tags | DOS, gcs, Moddable, Text based, weavezzt, zzt |
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