Weave 3.2f
Weave 3 » Devlog
- A few small changes:
- It was noted that #send object:restart is cognate to #restart, but #send object:end does not cause the object to stop executing code. I looked in the editor and #restart sets the code pointer to 0 while #end sets it to -1, so I used the same code pathway to allow for that to work as well.
- Apart from that, the separation of TEMPLATE.CFG and EXTENDED.CFG was confusing and outlived its usefulness, so the documentation was updated to reflect this and TEMPLATE.CFG and EXTENDED.CFG were merged.
- It was noted that games that were loading .CHR files per board were not working properly, and that bug was tracked down and fixed.
- The instructions for using WEBWEAVE were updated to be more straightforward.
10/28/2023: Weave 3.2f
Additions:
* #Send Object:End now causes the object to stop executing code as though it had just issued a #END command.
Removals:
* TEMPLATE.CFG has been removed. EXTENDED.CFG has been renamed to TEMPLATE.CFG.
Changes:
* INSTRUCTIONS.TXT for WEBWEAVE has been updated.
Bugfixes:
* .CHR-per-board loading failed on future boards if it failed to find a file on a previous board.
Files
Weave3.2f.zip 9.9 MB
Oct 28, 2023
Get Weave 3
Weave 3
A utility for modding ZZT games.
Status | Released |
Category | Tool |
Author | Mean Girls Games |
Tags | DOS, gcs, Moddable, Text based, weavezzt, zzt |
More posts
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- Weave 3.3gMar 14, 2024
- Weave 3.3fMar 10, 2024
- Weave 3.3e released!Feb 23, 2024
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