Weave 3.2f


  • A few small changes:
    • It was noted that #send object:restart is cognate to #restart, but #send object:end does not cause the object to stop executing code. I looked in the editor and #restart sets the code pointer to 0 while #end sets it to -1, so I used the same code pathway to allow for that to work as well.
    • Apart from that, the separation of TEMPLATE.CFG and EXTENDED.CFG was confusing and outlived its usefulness, so the documentation was updated to reflect this and TEMPLATE.CFG and EXTENDED.CFG were merged.
    • It was noted that games that were loading .CHR files per board were not working properly, and that bug was tracked down and fixed.
    • The instructions for using WEBWEAVE were updated to be more straightforward.

10/28/2023: Weave 3.2f

Additions:

* #Send Object:End now causes the object to stop executing code as though it had just issued a #END command.

Removals:

* TEMPLATE.CFG has been removed. EXTENDED.CFG has been renamed to TEMPLATE.CFG.

Changes:

* INSTRUCTIONS.TXT for WEBWEAVE has been updated.

Bugfixes:

* .CHR-per-board loading failed on future boards if it failed to find a file on a previous board.

Files

Weave3.2f.zip 9.9 MB
Oct 28, 2023

Get Weave 3

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